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Two different music videos were released for the song. In the original video, lead singer Saffron is jumping on the roof of a building. The video was released in 1996, and the shots took place somewhere in East London. This video is very sunny and upbeat. It is said that it shows the hidden beauty of East London. The video also features lead singer Saffron playing the Sega Saturn video games Virtua Fighter 2 and Hang-On GP. The second music video, produced by Ben Grosse, was released in early 1997. Saffron is shown singing in a warehouse with the band, then she is jumping, dancing and doing humorous mimics in front of the camera, often singing into a large megaphone. The video features rapid edit cuts, fast frame rates and zooming, and artificial colourisation.
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For Dave Pike - It's Time For Dave Pike (1961) go here: !0NVUTICA!coYD09mgDyTz69zXDZklcW2Qd9dsaT3edqySB6-NNK0"Cheryl" (Charlie Parker) - 5:02"On Green Dolphin Street" (Bronisław Kaper, Ned Washington) - 5:34"It's Time" - 5:40"Hot House" (Tadd Dameron) - 4:08"Forward" - 5:12"Solar" (Miles Davis) - 3:14"Little Girl Blue" (Lorenz Hart, Richard Rodgers) - 3:55"Tendin' to Business" (Don Cherry) - 5:04A big thank you to Jose Sandoval @ A Walk In The Black Forest for active link.AllMusic Review by Alex Henderson Dave Pike was never an innovator, but his best albums are definitely solid. A perfect example is 1961's It's Time for Dave Pike, which was recorded when the vibist was only 22. By 1961 standards, this album isn't experimental or forward-thinking -- certainly not compared to some of the adventurous, challenging sounds that were coming from modal and avant-garde improvisers in the early '60s. But it's easy to enjoy if you appreciate swinging, inspired bop along the lines of Milt Jackson, who is one of Pike's primary influences. In fact, this album favors the same vibes/piano/bass/drums format that Jackson embraced during his years with the Modern Jazz Quartet -- Pike is joined by pianist Barry Harris, bassist Reggie Workman, and drummer Billy Higgins. But It's Time for Dave Pike doesn't sound like an MJQ date and doesn't contain any third stream experiments; it has more in common with Jackson's work outside the MJQ. Hard bop is the name of the game on this album, which includes a few Pike originals as well as inspired versions of jazz standards like Miles Davis' "Solar," Charlie Parker's "Cheryl," and Tadd Dameron's "Hot House." The only time Pike doesn't lead a quartet on this album is when he tackles Rodgers & Hart's "Little Girl Blue" and performs an unaccompanied vibes solo. Produced by Orrin Keepnews for Riverside, It's Time for Dave Pike was out of print for many years. But that changed in 2001, when Fantasy finally reissued this pleasing album on CD on its Original Jazz Classics imprint.
We all love a good space game, but finding the best intergalactic adventures can be tricky when there are so many to pick from, which is why we've created this list of the 20 best space games you can play on PC right now. Whether you're a budding space cruiser captain, a wannabe space conqueror or an intrepid space-faring explorer, there's a space game here for you.
We've kept our definition of "space game" fairly traditional here. While you'll find plenty of hybrid games in our best space games list, from RPGs and strategy games to roguelikes and more, most of them involve hurtling across the universe in a ship of some description, rather than, say, settling on the surface of a new planet and starting a new life for yourself. That means no Surviving Mars or Astroneer, for example. We've also discounted games like Destiny 2 and Alien: Isolation, mostly because while these games are set in space to some degree, you never actually get to go to space.
There are loads of brilliant space games to be found on PC, but we've selected 20 of the best below. There are still plenty of classics here, but for we've focused on games we'd recommend you play today for this list, rather than a 'greatest space games of all time' affair. Disagree? Tell us about your favourite space game in the comments below, and maybe you'll convince others to give it a try.
Commander Shepard's second mission remains their best - it's a planet-hopping Argonautica and suicide mission with some of BioWare's best-realised characters - but now the entire trilogy has been remastered as part of the Legendary Edition, there's really no reason not to play the whole lot from start to finish. After all, no Mass Effect is an island. The middle game might be the best, but the first lays all the groundwork. And don't listen to the naysayers, the final game drops the ball a bit during the closing act, but otherwise it's a cracking end to the trilogy.
What else should I be playing if I like this: There aren't that many space games that scratch the same puzzle itches as Slipways, but if it whets your appetite for meatier space-themed 4X games, then get thee to Stellaris.
What else should I be playing if I like this: There's been no shortage of Descent-style games recently, including Sublevel Zero, Retrovirus and NeonXSZ, and we're big fans of Overload and Blast-Axis, too.
Disorientation was a constant companion - for some players so, too, was motion sickness - but in rescuing trapped colonists otherwise doomed to die and escaping each quaking level before it was engulfed in a nuclear fireball the game paid out in full. After more than 20 years, does Descent remain an essential game in the same way as Doom? Given that it would morph into Freespace and remain to some degree in Red Faction's DNA, yes, yes it is. More importantly, it's still enjoyable, more so in many ways than the game that inspired it.
Galactic Civilizations II isn't the most inventive space strategy game on the planet (pardon the pun), but Stardock's intergalactic conquer-'em-up isn't so much about unexpected story twists as it is about just creating a really good, solid 4X game. You guide a space-faring race across the stars and stake your claim on the rest of the galaxy, job done.
Contrary to popular belief, the X-Wing series wasn't a direct assault on Wing Commander. It was an attempt to transpose the systems and success of Totally Games' first series onto what would be its second. Indeed, you don't need to play much of either to see that there's more of Wing Commander in Battlehawks 1942 and Their Finest Hour than there is of X-Wing or TIE Fighter in Wing Commander. Just as Star Wars' space battles are inspired by WWII combat footage, the X-Wing series are informed almost entirely by Totally's WWII fight games. That they all featured a mission builder, combat recorder and historical missions only serves to underline that fact.
In any case, had X-Wing been intended as Star Wars' answer to WingCo, X-Wing 2 would surely have followed it. Instead Totally and Lucasarts opted to flip the story to the Dark Side, in so doing allowing players the opportunity to fight for the Empire for the first time while avoiding the mistake of painting everyone in it as wholly and irredeemably evil. Even though we knew we were on the wrong side, the game had us believing our hearts were in the right place, even if our guns were pointing at the good guys.
Rebel Galaxy Outlaw is that rare space sim that manages to capture the thrill and wonder of exploring a star system without wildly over-promising on what to expect. It may only be set in a single region of space with 40-odd star systems to peruse, but within those limited confines is a game packed with dogfights, bounty hunts, underhand deals and fraught delivery runs. Action is the name of the game here, and Double Damage Games makes you get you're able to get your hands dirty at every possible opportunity.
Space captains are better served than ever for 2D Elite-ish games, but Star Traders: Frontiers is by far the best out there. Create your captain, pick a ship, and fill it with a crew of pilots, navigators, swordsmen, and whatever niche experts suit your needs. Getting on your feet can be hard, but once you've got a little money and the favour of some political figures, the galaxy is yours to adventure in. 2b1af7f3a8